distributed_donut

Distributed Donut

A spinning ASCII donut, rendered live by a fleet of browsers. Your tab pitches in CPU to compute frames — the server owns the timeline and streams the result back to everyone.

render://fleet live feed

        
        
      
buffer s Seconds of rendered frames queued in your browser to keep playback smooth despite network jitter.
playback fps Frames per second your browser is currently drawing to the screen.
frames drawn 0 Total frames your browser has drawn since it connected.
your task # ID of the most recent frame batch the server asked your browser to render.
fleet live How many browser tabs are connected and helping render right now.
server buffer % How full the server's shared frame buffer is, from 0 to 100%.
01

connect — your browser joins over WebSocket and spawns a Web Worker.

02

render — the server assigns a range of frames; the worker does the math off-thread.

03

broadcast — finished frames land in a ring buffer and stream to every tab.